Revision:

Revisions

# Date Author Comment
76dc4e0b 12/28/2013 01:34 AM Martin Janitschke

moving scorecounter

87d0c022 12/27/2013 07:53 PM Martin Janitschke

fix player input

1a2d51b8 12/26/2013 11:42 PM Martin Janitschke

more power

80b8dc05 12/26/2013 09:06 PM Martin Janitschke

more bright colors and speed

f3552690 12/26/2013 08:51 PM Martin Janitschke

use all the panels!

3619f712 12/22/2013 01:48 AM Martin Janitschke

use different colors for each players sprite

118d8e09 12/22/2013 01:16 AM Martin Janitschke

balance player fields

78b2d942 12/21/2013 12:39 AM Martin Janitschke

add playerscores

f8863add 12/21/2013 12:38 AM Martin Janitschke

remove unneede {}

4f748404 12/20/2013 10:05 PM Martin Janitschke

add font for scores

65352f3f 12/17/2013 12:27 AM Martin Janitschke

add brick preview

f8259022 12/16/2013 11:04 PM Martin Janitschke

first changes for bigger and better imptris (double the brick size)

3e2454a3 06/30/2013 03:02 PM Martin Janitschke

multicolor spinner

1bd44c07 06/30/2013 03:01 PM Martin Janitschke

switch to -O3

57db6c0e 12/18/2012 09:13 PM Martin Janitschke

use longer delay

db70b626 10/28/2012 10:07 PM Martin Janitschke

remove unneeded files and code

5ad07f5f 10/28/2012 09:22 PM Martin Janitschke

add testrow and 16 colors

649be82c 10/19/2012 11:51 AM Martin Janitschke

add stuff

71b4985b 01/01/2012 02:03 AM Martin Janitschke

add external bufferfile

0654a4da 01/01/2012 02:02 AM Martin Janitschke

add countdown stuff

eb754bfc 01/01/2012 02:01 AM Martin Janitschke

keep numbers in ram

3c51f0de 12/31/2011 09:45 PM Martin Janitschke

numbers for countdown

ad516f5c 12/31/2011 09:04 PM Martin Janitschke

fix uninitialized memory access

f437a169 12/28/2011 05:05 PM Martin Janitschke

stuff

4603a6d1 10/14/2011 04:59 PM Martin Janitschke

make gamearea smaller

517b1a45 10/12/2011 09:53 PM Martin Janitschke

add second player (and related changes),
new controllermapping

5b98becf 10/11/2011 06:00 PM Martin Janitschke

move brick array into own file

a0ab2c33 10/11/2011 05:56 PM Martin Janitschke

define controller0

a2d58d3e 10/11/2011 05:44 PM Martin Janitschke

more usage of defines and some fixes for keypressCounter

b2179a62 10/11/2011 05:30 PM Martin Janitschke

defines for address lines

855dd978 10/10/2011 06:08 PM Martin Janitschke

fix ghosting, small speedup

69bc3638 10/09/2011 10:44 PM Martin Janitschke

change mappings for atari joystick

0db9735d 10/09/2011 10:37 PM Martin Janitschke

more defines for controller pins

9695d25c 10/09/2011 09:27 PM Martin Janitschke

added working gameover detection

7753614e 10/09/2011 07:12 PM Martin Janitschke

add pinouts

e56f94bb 10/09/2011 03:45 PM Martin Janitschke

fix falling sprite problems

2ea93514 10/09/2011 01:21 PM Martin Janitschke

fix rotation problem at right border, more brightness (daylight
compatible)

ed12d037 10/09/2011 01:18 AM Martin Janitschke

drawScore() function and some changes in drawGameArea

fe52673c 10/09/2011 12:18 AM Martin Janitschke

added abstraction layer for >1 player

6316d02a 10/08/2011 09:15 PM Martin Janitschke

make gcc happy - no more warnings :)

8677ed02 10/08/2011 08:54 PM Martin Janitschke

print second game area mirrored (no more confusion with left/right)

f6bd0c06 10/08/2011 07:04 PM Martin Janitschke

draw sprite green, rest yellow, defines for pins

5dc3c0e9 10/08/2011 04:47 PM Martin Janitschke

cleanups, gameOver() effect

9ba219b7 10/08/2011 12:58 AM Martin Janitschke

remove unneeded semaphore

08a88852 10/08/2011 12:34 AM Martin Janitschke

shrink program ;)

243719c7 10/08/2011 12:33 AM Martin Janitschke

handleGamepadInput(), cleanup

3a596f81 10/07/2011 11:49 PM Martin Janitschke

bricks!!!!!

97dd3311 10/07/2011 10:22 PM Martin Janitschke

added gamepad but input is waaaaay to fast

ec02bc61 10/07/2011 06:39 PM Martin Janitschke

fixed rotation and checks

a4731c3d 10/06/2011 09:49 PM Martin Janitschke

rotates again

f5cac912 10/06/2011 09:26 PM Martin Janitschke

pingpong

c591189c 10/06/2011 09:08 PM Martin Janitschke

keep sprite within borders

dab6a8ea 10/06/2011 08:35 PM Martin Janitschke

moveSpriteHorizontal()

91ec4a22 10/06/2011 07:55 PM Martin Janitschke

checkForCollision() (with lookahead), rawToBlock(), moveSpriteToLines()

d68abaaf 10/06/2011 06:59 PM Martin Janitschke

16bit and rawToBlock()

e58f77b0 10/06/2011 12:55 PM Martin Janitschke

todo extended

6ec4ae18 10/06/2011 12:55 PM Martin Janitschke

todo added

a0c9649a 10/05/2011 10:36 PM Martin Janitschke

added todo for sprite movements

f07bb88b 10/05/2011 10:33 PM Martin Janitschke

removing completed lines

33c367ee 10/05/2011 09:50 PM Martin Janitschke

working falling sprite mockup

b965164d 10/05/2011 09:41 PM Martin Janitschke

falling :)

b3338b32 10/05/2011 01:01 AM Martin Janitschke

Initial commit

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