Activity

From 09/09/2011 to 10/08/2011

10/08/2011

09:15 PM Revision 6316d02a: make gcc happy - no more warnings :)
Martin Janitschke
08:54 PM Revision 8677ed02: print second game area mirrored (no more confusion with left/right)
Martin Janitschke
07:04 PM Revision f6bd0c06: draw sprite green, rest yellow, defines for pins
Martin Janitschke
04:47 PM Revision 5dc3c0e9: cleanups, gameOver() effect
Martin Janitschke
12:58 AM Revision 9ba219b7: remove unneeded semaphore
Martin Janitschke
12:34 AM Revision 08a88852: shrink program ;)
Martin Janitschke
12:33 AM Revision 243719c7: handleGamepadInput(), cleanup
Martin Janitschke

10/07/2011

11:49 PM Revision 3a596f81: bricks!!!!!
Martin Janitschke
10:22 PM Revision 97dd3311: added gamepad but input is waaaaay to fast
Martin Janitschke
06:39 PM Revision ec02bc61: fixed rotation and checks
Martin Janitschke

10/06/2011

09:49 PM Revision a4731c3d: rotates again
Martin Janitschke
09:26 PM Revision f5cac912: pingpong
Martin Janitschke
09:08 PM Revision c591189c: keep sprite within borders
Martin Janitschke
08:35 PM Revision dab6a8ea: moveSpriteHorizontal()
Martin Janitschke
07:55 PM Revision 91ec4a22: checkForCollision() (with lookahead), rawToBlock(), moveSpriteToLines()
Martin Janitschke
06:59 PM Revision d68abaaf: 16bit and rawToBlock()
Martin Janitschke
12:55 PM Revision e58f77b0: todo extended
Martin Janitschke
12:55 PM Revision 6ec4ae18: todo added
Martin Janitschke

10/05/2011

10:36 PM Revision a0c9649a: added todo for sprite movements
Martin Janitschke
10:33 PM Revision f07bb88b: removing completed lines
Martin Janitschke
09:50 PM Revision 33c367ee: working falling sprite mockup
Martin Janitschke
09:41 PM Revision b965164d: falling :)
Martin Janitschke
01:01 AM Revision b3338b32: Initial commit
Martin Janitschke
 

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