Merge remote-tracking branch 'kosmos/psy' into psy
changed layout to "bote"
jguax wdclfq hmieo btnrs kvüäö yp,.z
wrong key. blame the monkeys
added some more keys to layoutadded new sheet for bone to mapping.ods
Merge branch 'gaming_bone2' into v3_bone
Conflicts: Matrix.h MatrixScan.c
*fixed bugs in mappings.ods
add mapping generator table
fix left control
changes for new matrix and controller
Merge branch 'psy' of klub-git:tasta_v2 into psy
fixed bug to useable pipe back in layout
added hint for exact bone-layout in "bone"
implemented bone layout
added file describing HW-Layouts and keycodes
added support for arrow-keys and 6-block 'above'
added lufa code
change lufa path and remove static dfu-programmer path
more typo avoiding keypresscountervalues
fix shift racecondition
add queue for debounce :)
new approach for ghosting-detection
add afterglow for modifiers 'pressed' by the controller,order defines after qwertz lines,add missing code to MatrixScan.
read keymap from progmem
first steps for the multilayered neo layout
no more ghosting (well... we detect it and send nothing)
switch input port. add delay for reading the input. don't write beyondthe ReportData struct.
qwertz matrix (most of it)
nuke led stuff
commet ledstuff out, make use of setReportData form MatrixScan
add MatrixScan.c to src variable in makefile
add pinout for shift register board
started matrix stuff for replacement controller
more dos2unix conversions
convert line endings, add more dfu stuff
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